Cxbx-Reloaded / game-compatibility

Cxbx-Reloaded game compatibilty list, using GitHub issues
GNU General Public License v2.0
114 stars 29 forks source link

SpyHunter 2 [MW-027] [1.01] #559

Open jeltaqq opened 6 years ago

jeltaqq commented 6 years ago

Description

Shows menus, gameplay loading functioning, but when goto ingame has crash.

Dumps

Xbe.txt KrnlDebug.txt

Status

Previous behavior:

None reported

Current behavior:

state-interactive

Screenshots

title menu

Additional Information

Tested with 0398d19e

ObiKKa commented 6 years ago

Status: This game now gets well upgraded to in-game! Rather lovely visuals if not for the silly gray, rough-textured square at the top-left corner of the screen and other interesting results.

The intro title credits screen, several animated splash videos and a FMV all do work. Then the next title design screen appeared. But there are visual issues with the animated menu with a composition of black rectangles/squares covering up mainly the left two-thirds of the screen and three different adjacent sects of animated logo/videos running at the same time (Same as the last screen in the OP above).

After that, the load screen with the mission prologue text worked well.

The GUI works well. There are car's shadowing issues with a couple colours (black and white) alongside each other. Just see the video. At one point when the car was gliding from high up in air down towards a lower ground, that white cast around it actually stayed up above as the car went below!). Those issues also afflicted a larger carrier vehicle that the driveable car entered in. The car's fore weapons lack fire effects (Just black circles). There are also black semi-opaque circles wrapped around the many enemy missiles (You can see the missiles in the middle of these circles and even the separate fire effects far away behind).

After the user almost exited on a ramp up from a small tunnel (Just after the pop-up text "Stage 3 complete."), an external fatal message box was produced: * Non-FVF Vertex Shaders not yet supported for PushBuffer emulation!