Cxbx-Reloaded / game-compatibility

Cxbx-Reloaded game compatibilty list, using GitHub issues
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Hunter: The Reckoning [VU-007] [1.01] #650

Open jeltaqq opened 6 years ago

jeltaqq commented 6 years ago

Description

Shows titles, but hangs up immediately.

Dumps

Xbe.txt KrnlDebug.txt

Status

Previous behavior:

None reported

Current behavior:

state-booting

Screenshots

intro title

Additional Information

Tested with 735a4bcf

Crimsom13 commented 6 years ago

Currently goes in game and runs near flawlessly, mild hiccup on starting cinematic may require a few reboots. Best running game I've played to date currently on like the 6th quest.

huntere

hunter

hunterea

Issues:

-Shadows cast through objects and are improperly aligned with ground level, noticeable in in game cutscense. -Alphas disappear some times depending on angles or something (health orbs) -Fog can pop in and out depending on camera/player location (alphas)? -music can screech at times -alpha layer game over overlay is rainbow color and broken. -can't adjust brightness in game.

ObiKKa commented 6 years ago

Cheers! And this is good to see another quality title getting in-game! Its developer High Voltage Software is still alive (But has been making VR headset games recently). According to their games chart at Wiki (See link up here) a total of eleven games developed by them have appeared on the Xbox - either exclusively or as multi-platform releases.

Just to help out with the GitHub search bar tool, these ten titles other than the one here are: NBA Inside Drive 2002, NBA Inside Drive 2003, NBA Inside Drive 2004, Hunter: The Reckoning: Redeemer, Disney's The Haunted Mansion, Leisure Suit Larry: Magna Cum Laude, Zathura, Charlie and the Chocolate Factory, Codename: Kids Next Door – Operation: V.I.D.E.O.G.A.M.E. and Family Guy Video Game!

Crimsom13 commented 6 years ago

43c77a11

We now have weird 3-10 second pauses in combat might be audio related unsure, seems rather random and happens after I kill a mob but not always.

(**further investigation, the audio seems to be some sort of switch between background ambient audio channels from one zone to the next... I can freez the game if I keep running back and forth between audio que zones.)

CxbxDebug.txt KrnlDebug.txt

still some what playable but you would probably quit after 10 min or so.

I exited almost immediately after a stutter so should be able to see it near the end of log.

Crimsom13 commented 4 years ago

Audio BG looping that was pausing the game is now fixed as of two to 3 weeks ago, now runs well and is considered playable, still needs some optimization though as it does slow down a bit more so then when I previously tested it, with the mild alpha issues, glad the BG audio skipping was fixed most people could probably get through this now even with the slightly annoying slow downs.

crackersden commented 3 years ago

i can say that after testing the game with newer revisions, that it suffered a regression with newer releases. gameplay wise, its perfect, no slowdowns, no hiccups, the audio is pretty accurate too, but it will freeze randomly after a time playing it. it can be in any stage and time.