Open jeltaqq opened 6 years ago
Letting everyone know that there is as of now a partial English fan-translation for this game. [Link removed, contains copyrighted xbe] Edit: Ah, I hadn't realised that. That was not the usual way of providing the patches for the thousands of games at that website as they are usually stored in different file formats separate to the game data's files where a patching tool is needed to apply the patch.
Hey, I came back here, as you know, I've been a Brazilian fan since I was little with the XBOX Classic, I've somehow gotten an .xbe from Thousand Land, which is my favorite game, I'm totally supporting the development of this emulator, to be able to dream of playing this game that is very "unknown", but that is a lot of fun, being able to dream about it really is very sensational, it is my favorite XBOX Classic game, I spent years and years playing it around my 7- 10 years, and it would be fantastic to play it again sometime!
I really want that when the day arrives, more people can know this game, even if it is integer in Japanese, there is 'RomHacking Translation' in it, it's a fantastic game, and you will not find any game like this, it's a very good game, and it is worth making other people know this masterpiece, my brothers and I really love this game, we are probably the only Brazilians who have played this game...
Hello again, September 5, 2019, Cxbx-Reloaded d8b0075c (Sep 5 2019), I am coming to test Thousand Land again. News! The game is entering from the home screen! apparently sound working, buttons working, some details of the screen working, with 1 problem, the visual graphics of the game are incomplete, bug graphics, various colored scratches swirling around the screen.
Hello again, Tested with 0c470044 (Sep 17 2019). Get 3 LOG_TEST_CASE
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Please report that ThousandLand shows the following message:
LOG_TEST_CASE: Xbox CreateDevice did not call SetRenderTarget
In Direct3D_CreateDevice_End (C:\projects\cxbx-reloaded\src\core\hle\D3D8\Direct3D9\Direct3D9.cpp line 2595)
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Please report that ThousandLand shows the following message:
LOG_TEST_CASE: Unable to determine default Xbox depth stencil
In Direct3D_CreateDevice_End (C:\projects\cxbx-reloaded\src\core\hle\D3D8\Direct3D9\Direct3D9.cpp line 2635)
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Please report that ThousandLand shows the following message:
LOG_TEST_CASE: Existing RenderTarget width/height changed
In ValidateRenderTargetDimensions (C:\projects\cxbx-reloaded\src\core\hle\D3D8\Direct3D9\Direct3D9.cpp line 3453)
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Until PR 1662 displayed the title screen, but latest version is a black screen. CreateHostResource is set a different Format.
PR 1662
[0x1760] DEBUG: D3D8 CreateHostResource: Width: 640, Height: 480, Format: 21
Latest
[0x1784] DEBUG: D3D8 CreateHostResource: Width: 640, Height: 480, Format: 22
Hi, using the april release of cxbx, thousandland gives me this exception:
Hello again, May 10, 2021, Cxbx-Reloaded 2397ece (Apr 30 2021), after a long time without posting here, I came to bring Thousand Land emulation reports, since 2018 I’ve always been testing and I don’t know why, but since the change between the years 2019/2020, the Thousand Land game doesn’t even open, unlike my last report from 2019, which the game opened but with some bugs. Well, currently with the current version Cxbx-Reloaded 2397ece (Apr 30 2021) this is the error image that appears when trying to emulate the game:
Here are the Xbe.txt and KrnlDebug.txt files:
If I made any kind of mistake, please let me know. Sincerely, Hiro Adventurous.
Edit: The last emulator CxbxReloaded that I have on my computer and that still opened Thousand Land with some bugs is: Cxbx Reloaded c0cdb011 (Oct 17 2019)
Description
This title is LTCG, HLE GPU. Shows titles, but does not responds to input.
Dumps
Xbe.txt KrnlDebug.txt
Status
Previous behavior:
None reported
Current behavior:
Does not responds to input.
Screenshots
Additional Information
Tested with 46c079cf