Cxbx-Reloaded / game-compatibility

Cxbx-Reloaded game compatibilty list, using GitHub issues
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4X4 EVO 2 [TT-001] [1.02] #871

Open heavycube4u opened 5 years ago

heavycube4u commented 5 years ago

Intro cinematics do not work, and the title screen will show up for a split second, before displaying a blueish-purple fill on the screen.

Xbe.txt KrnlDebug.txt

Status

Unplayable

Ingame 3D models still are unable to render behind the blueish-purple colors, and nothing else will render as well.

unknown (5)

Viewport scaling has been enabled, and the game has been ran at 640x480 at 60hz. EDIT: "Render directly to host backbuffer" was enabled here. Disabling it shows loading screens and FMVs. However, it still does not render the title screen.

heavycube4u commented 5 years ago

Status

Partially In-Game

build f62030a5 (Jul 29 2019) shows title screen, fails to create vertex buffer after ingame for a few seconds

FMV Intro and loading screens now no longer are displayed title title2 vertexbuffer KrnlDebug.txt

PipoCrazy commented 4 years ago

Build ab6b478 (Jun 2 2020)

Same state.

Black intro video with sound.

Menu ok.

Renders 3D in-game and after 4 secs it fails to create vertex buffer.

KrnlDebug.txt Xbe.txt Menu 3u Failed to create vertex

ObiKKa commented 4 years ago

Interesting quirk: the screens in the latest user's post above shows a different, earlier version number of [v1.01], rather than the main version [v1.02] for this issue. He's better off reporting his files and test results over at this very old issue of #49 for the v1.01 edition. This issue seems to be for the European release, while that earlier v1.01 edition is the North American release. The European release here actually uses a newer xdk version compared to the earlier release version.