All of the tests above have performed checks on member variables. Plus use relative calls purpose for their respective object creation to verify their object creations do match one of the above object types.
The tests had been passed on the hardware.
[!NOTE]
Cxbx-Reloaded will crash for:[^1]
ExEventObjectType
ExMutantObjectType
ExSemaphoreObjectType
ExTimerObjectType (doesn't crash but it may will)
IoCompletionObjectType
IoDeviceObjectType (doesn't crash but it may will)
IoFileObjectType
ObDirectoryObjectType (doesn't crash but it may will)
ObSymbolicLinkObjectType (doesn't crash but it may will)
PsThreadObjectType will not cause a crash due to xbox object implementation is completed and passed the test.
[^1]: The reason for these crashes is due to not being implemented or currently using the host's objects which are exposed outside of the xbox kernel environment is forbidden.
The following tests has been implement:
All of the tests above have performed checks on member variables. Plus use relative calls purpose for their respective object creation to verify their object creations do match one of the above object types.
The tests had been passed on the hardware.
[^1]: The reason for these crashes is due to not being implemented or currently using the host's objects which are exposed outside of the xbox kernel environment is forbidden.