issues
search
CyanLaser
/
CyanEmu
CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.
MIT License
360
stars
15
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Cant click accept on the first popup
#63
erfonti
opened
1 year ago
2
random asset error that i cant get rid of
#62
TensorialRhyme5
opened
1 year ago
1
Idea: Appear as a custom Avatar Instead of a pill
#61
stayandwait
closed
1 year ago
1
Please keep update CyanEmu
#60
Kieaer
opened
1 year ago
0
🔴 CyanEmu wont even run
#59
XR-XharpRazor
opened
1 year ago
3
UdonBehaviour will be halted
#58
Joshosh
opened
2 years ago
2
Emulation of particle behavior within forcefields does not match VRC behavior
#57
GCHS
opened
2 years ago
0
Update README.md
#56
BlueSky-fur
closed
2 years ago
2
Udon input events patch
#55
nosjo
closed
2 years ago
1
Udon input unreliable and slow
#54
nosjo
closed
2 years ago
2
Changes to allow respecting private udon methods
#53
RedSpeeds
opened
2 years ago
0
Update README
#52
RiskiVR
closed
2 years ago
4
CyanEmu Udon emulation does not respect private methods
#51
RedSpeeds
opened
2 years ago
4
Idea : Inverted Controls
#50
viziveks
opened
2 years ago
0
On Player Respawn only working via menu
#49
mjcox244
opened
3 years ago
1
Input fails at higher framerates
#48
CyanLaser
opened
3 years ago
0
UI can still be interacted with even when canvas collider does not contain elements
#47
CyanLaser
opened
3 years ago
0
Changed initial arm positions and rotations to be more accurate with VRChat
#46
DSMT2
closed
3 years ago
2
Fixed jumping when button held, to match behavior of VRChat.
#45
evolvedant
closed
3 years ago
1
Fix for jumping so it matches the jump behavior of VRChat.
#44
evolvedant
closed
3 years ago
1
Fixed menu so it draws on top, various fixes/enhancements to stations
#43
evolvedant
closed
3 years ago
0
Wall climbing support
#42
Legoman99573
opened
3 years ago
0
I get an error in CyanEmuPlayerController.cs
#41
TheZiver
closed
3 years ago
2
Udon input axis not resetting to zero
#40
nosjo
closed
3 years ago
3
Bug: Held objects cannot be rotated during Update
#39
daalta
opened
3 years ago
1
Simulate Serialization callbacks
#38
CyanLaser
opened
3 years ago
0
Error in CyanEmuPlayerController.cs when loading CyanEmu
#37
morganite-proto
opened
3 years ago
1
OnSpawn does not fire for UdonBehaviours
#36
CyanLaser
closed
3 years ago
1
Input Movement Events do not fire while in stations
#35
AlphaSatanOmega
closed
3 years ago
2
Add a [SelectionBase] attribute to the CyanEmuPlayer class
#34
rurre
closed
3 years ago
3
Utilities.IsValid(Networking.LocalPlayer) returns false
#33
Guribo
closed
3 years ago
4
Found a weird error
#32
symphonicpink
closed
3 years ago
1
GetPlayerByID throws exception when playerID is not in players Dictionary
#31
Guribo
closed
3 years ago
2
UI Events and Interacts both execute, but only UI will in VRChat
#30
CyanLaser
opened
3 years ago
0
Station colliders are still interactable while you are in them
#29
CyanLaser
opened
3 years ago
0
Mouse sometimes doesn't get captured, and other times won't release the mouse
#28
CyanLaser
opened
3 years ago
0
Fix inconsistent line endings
#27
CyanLaser
opened
3 years ago
0
Adding VR support with IK
#26
Livb-VRC
opened
3 years ago
1
Stations without VRC_Triggers or UdonBehaviours work in game but not in CyanEmu
#25
CyanLaser
closed
3 years ago
1
Support for multiple spawnpoints
#24
JordoVR
closed
3 years ago
2
Added local player scale
#23
nosjo
opened
3 years ago
0
Compressed the reticle
#22
Metamaniac
closed
3 years ago
1
Pickup and Interact Proximity value does not match VRChat's
#21
CyanLaser
closed
3 years ago
3
Multiple VRC components on the same object do not work for all events
#20
CyanLaser
closed
3 years ago
1
Added ability for setting name for the controlled player
#19
nosjo
closed
3 years ago
0
Vr Buttons error with not setup in udon
#18
nosjo
closed
3 years ago
4
OnPlayerCollisionEnter/Stay/Exit do not fire as expected
#17
CyanLaser
opened
3 years ago
0
GetPlayerByGameObject throws errors when there is no player
#16
CyanLaser
closed
3 years ago
1
Add object path in logs
#15
CyanLaser
opened
4 years ago
0
Better Testing
#14
CyanLaser
opened
4 years ago
0
Next