CyanLaser / CyanPlayerObjectPool

A VRChat system that will assign a unique object to every player in the world.
https://cyanlaser.github.io/CyanPlayerObjectPool/
MIT License
78 stars 9 forks source link

Create U# V1.0 fork for those who only plan to use U# #3

Closed CyanLaser closed 1 year ago

CyanLaser commented 3 years ago

Using U# 1.0 beta, a fork should be created to enforce type safety and use interfaces or abstract classes.

CyanLaser commented 1 year ago

This was completed with v1.1.0 (#8)

You can create a pool object and pool listener by extending the provided abstract classes CyanPlayerObjectPoolObject and CyanPlayerObjectPoolEventListener respectively.