Cyanilux / URP_ShaderGraphCustomLighting

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
MIT License
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Baked Toon #10

Open fabulastudios opened 2 years ago

fabulastudios commented 2 years ago

Super awesome shader.

I have played around with different custom lighting models for URP for a while. I'm having trouble getting something that bake the light correctly and supports light probes.

I have tried using your toon shader example for baking, but it bakes the standard lighting model. Is it on purpose?

Baked image

Realtime image

I'm using 2021.3.10f1

Cyanilux commented 2 years ago

I think this may be a limitation of Shader Graph, but I'm not that familiar with BakedGI