I have played around with different custom lighting models for URP for a while. I'm having trouble getting something that bake the light correctly and supports light probes.
I have tried using your toon shader example for baking, but it bakes the standard lighting model. Is it on purpose?
Super awesome shader.
I have played around with different custom lighting models for URP for a while. I'm having trouble getting something that bake the light correctly and supports light probes.
I have tried using your toon shader example for baking, but it bakes the standard lighting model. Is it on purpose?
Baked
Realtime
I'm using 2021.3.10f1