Closed fabulastudios closed 2 years ago
I have found that if I change the spotlight bands parameter for AdditionalLightsToon (Custom function) to 1, it does not happen
I would think the problem lies in "float ToonAttenuation()".
Thanks for reporting this issue! should now be fixed in main branch~
Hey
I have found a weird problem with the spotlights. They seem to ignore distance in some instances the light shines through objects. Im using Unity 2021.3 LTS