Cyanilux / URP_ShaderGraphCustomLighting

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
MIT License
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Is this solution maintained? #24

Closed ciprianbiris closed 1 month ago

ciprianbiris commented 1 month ago

Hi. I'd like to know if you plan to maintain this with future versions of Unity? I can see that the last commit is more than 1 year old..

Kind regards,

Cyanilux commented 1 month ago

Yes... there just hasn't been any changes in the past year that have caused need for an update afaik.

I can't make any promises beyond Unity 6, as with Shader Graph 2 and the plan to unify the pipelines everything may break / work differently. But that's some years away.