Open raphik12 opened 7 years ago
taking no damage may be linked to console message:
"BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelDesign/9/DeathZone/ColliderAmpicillin""
FYI also had console message "There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene." more than 800 times.