☑ no l-arabinose goes into the player's cell and pBAD is not induced
☑ the enemy sleeping at the start of the pursuit
☑ the dead enemy
☑ blue light emitter in the trap after the pursuit
☑ blue light emitter in front of RFP door after the pursuit
☑ green door keeping 3 NPCs from a mined area - cut scene not starting
☑ zone 9's gigantic ampicillin collider
☑ mass pursuit's enemies
☑ last blue light emitter in the last cut scene
☑ its GFP door in the last cut scene
☑ the end game collider
Fix: change their layers
☑ no l-arabinose goes into the player's cell and pBAD is not induced ☑ the enemy sleeping at the start of the pursuit ☑ the dead enemy ☑ blue light emitter in the trap after the pursuit ☑ blue light emitter in front of RFP door after the pursuit ☑ green door keeping 3 NPCs from a mined area - cut scene not starting ☑ zone 9's gigantic ampicillin collider ☑ mass pursuit's enemies ☑ last blue light emitter in the last cut scene ☑ its GFP door in the last cut scene ☑ the end game collider Fix: change their layers