Closed raphik12 closed 7 years ago
The newly added door triggers the cut scene due to Zone2WallCutScene's following code:
void OnTriggerEnter(Collider col)
{
if (_initialized && col.tag == "Door")
{
if (!_played)
{
start();
_played = true;
}
}
...
related to #447
Zone2WallCutScene played after Cellia went through wall with dev shortcuts, without having picked up GFP and therefore without activating the cut scene properly. Afterwards, Cellia was killed on purpose, and Zone2WallCutScene played again on respawn point.
Reproducible.