CyberCRI / RedWire

Create and modify games using simple concepts.
MIT License
22 stars 3 forks source link

Separate memory into RAM and ROM portions #262

Open drpepper opened 10 years ago

drpepper commented 10 years ago

The user can always change the ROM (which recalculates the game from the beginning), but not the RAM. Alternatively, in live coding, no history is kept, and so the user can change the RAM and the ROM.

drpepper commented 9 years ago

Should ROM be available as constants within chips (ie. without explicitly wiring them)? This would be very useful for things like the size of the screen? But it would prevent the developer from overriding the default value.

Another option is to have default values that come from system level values.