CyberdyneCC / Thermos

(NO LONGER DEVELOPED) Minecraft Forge Server Software implementing the Spigot/Bukkit API, formerly known as Cauldron/MCPC
http://cyberdynecc.github.io/Thermos/
GNU General Public License v3.0
258 stars 184 forks source link

Mods missing? #367

Closed AssassinsKeeper closed 8 years ago

AssassinsKeeper commented 8 years ago

Server Log: (Use Pastebin or Github Gist) https://gist.github.com/AssassinsKeeper/b369bd3fe5fee753bfff26c9f467c430

FML Log(s): (Use Pastebin or Github Gist) https://gist.github.com/AssassinsKeeper/32718f62abbfb47c3c6f91f703afa697

Explanation of issue: On connection, I get an issue where "kimagine" is missing. I've seen this issue when I've googled it, but the links point to the Thermos forums which are ironically down. Apparently the solution was held on the forums...

How to recreate this issue: Install Thermal Expansion? Not sure though, that's just one of the mod additions I had made.

Modpack Name: (Only if public) Not public, sorry :(

Mods Installed:

Plugins Installed:

Warmroast Report: (Optional)

Thermos Version: 1.7.10-1614.56

Forge Version: 10.13.4.1566

Tencao commented 8 years ago

I doubt this is a thermal expansion issue, as my modpack also uses this mod with the server running thermos, and clients can join fine. The best thing to do, is do a directory search on both the servers mod directory and the client and see if you can find it. Sometimes, some mods can hide in the 1.7.10 folder under mods.

spannerman79 commented 8 years ago

On connection, I get an issue where "kimagine" is missing. I've seen this issue when I've googled it, but the links point to the Thermos forums which are ironically down. Apparently the solution was held on the forums...

The "soloution" was that it wasn't a server issue. That mod is a server side component that was originally added into KCauldron for which Thermos is forked from.

Its exactly the same as any server sided mod - like Morpheus, JourneyMap Server and other mods that are pure server side only mods.

What isn't shown is the actual client log to show what is missing mod wise.

AssassinsKeeper commented 8 years ago

So, it's started working for some reason, although when I try to connect, the client runs this message in the log: [10:58:17] [Netty Client IO #1/INFO] [FML]: Attempting connection with missing mods [CodeChickenCore, NotEnoughItems, FastCraft, ArmorStatusHUD, StatusEffectHUD, TiCTooltips, bspkrsCore] at SERVER Which is understandable, those are client-only mods (correct me if I'm wrong).

Time6628 commented 8 years ago

Those are simply the client side mods the server doesn't have.