CyberdyneCC / Thermos

(NO LONGER DEVELOPED) Minecraft Forge Server Software implementing the Spigot/Bukkit API, formerly known as Cauldron/MCPC
http://cyberdynecc.github.io/Thermos/
GNU General Public License v3.0
256 stars 184 forks source link

Crashing When on chunk generation? Not really too sure #371

Open sevdeawesome opened 8 years ago

sevdeawesome commented 8 years ago

Server Log: (Use Pastebin or Github Gist) crash-2016-05-25_14.02.19-server.txt Pastebin of what happens: http://pastebin.com/LqgtUenH

FML Log(s): (Use Pastebin or Github Gist)

_Explanation of issue:_I own a server/modpack called Sevs LOTR online, and the server lags/crashes every hour or so after opening. It usually only happens when there are 50+ players online, but sometimes it happens when there are less. I think it has something to do with thermos tinkering with Lord of the rings mod

_How to recreate this issue:_It just happens when a lot of people are on, even though it doesnt seem like memory is being drained.

Modpack Name:http://www.technicpack.net/modpack/fusionfall-chaosfloarazhul.848473 Sevs LOTR online (Only if public)

_Mods Installed:_Lord of the rings mod Beta 28.2

_Plugins Installed:_Vault, Essentials, votifier, worldedit, buycraft, kitadder, lockette, permissionsex, vanishnopacket

Warmroast Report: (Optional)

_Thermos Version:_1.7.10-1614-54.jar

_Forge Version:_forge-1.7.10-10.13.4.1614-1.7.10-universal.jar

Time6628 commented 8 years ago

Try build 55.

sevdeawesome commented 8 years ago

I tried build 56 and it didnt work, Ill try 55 I guess

sevdeawesome commented 8 years ago

Still happens, This is in the crash reports: EntityPlayerMP['NovuhsLogic'/528247, l='world', x=179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000.00, y=179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000.00, z=179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000.00](NovuhsLogic at 1.7976931348623157E308,1.7976931348623157E308,1.7976931348623157E308)]

Time6628 commented 8 years ago

Crash reports and logs please.

sevdeawesome commented 8 years ago

Crash report: http://pastebin.com/hJJEPV3S

Log: http://pastebin.com/UvqgWEy9

I excluded some of the excess lotr launch start info that was normal/didnt seem necessary. Some players have a have an giant max integer in java, 17976931348623157 with 100 zeros. A little bit more info: -I deleted essentials config folder completely earlier, but the crashing was happening before that. -The server just freezes when those players with the glitched info join, and resetting all their player data doesnt do anything -Map also seems to have trouble decompressing data but that doesnt seem to cause the crash, not entirely sure. -I uploaded the map from a singleplayer world, and the map was in LOTR mode.

Thanks for helping out!

sevdeawesome commented 8 years ago

So this fireshadow dude has the java issue and this happens to the server when they log in http://pastebin.com/BNZGFDJX

Time6628 commented 8 years ago

I believe this is fixed in a newer commit.

sevdeawesome commented 8 years ago

I tried updating and it still didnt work though..

spannerman79 commented 8 years ago

Warmroast report please. Don't just say TPS is terrible and speculate unless you have a warmroast to show facts.

sevdeawesome commented 8 years ago

Also just saw this in console: 26.05 20:59:44 [Server] ERROR Detected ongoing potential memory leak. 100 packets have leaked. Top offenders 26.05 20:59:44 [Server] ERROR FML : 100 Does that mean anything?

Time6628 commented 8 years ago

No. Closing this issue as it has been fixed I believe.

sevdeawesome commented 8 years ago

it hasnt been fixed..

sameer commented 8 years ago

LOTR has been known to have problems, I tried to implement a fix for it a while back when someone mentioned they were having issues with it but I didn't have anyone to test the fix after that :confused:

sevdeawesome commented 8 years ago

After a few hours of testing, and doing a lot of work, I found that the players get glitched when they die. And then the mod ticks them where they died and doesnt let them respawn. Furthermore, this guy seems to have the same issue when using Kcauldron http://lotrminecraftmod.wikia.com/wiki/Thread:191507 and I tried replicating it in single player but it didnt work. LOTRMC confirmed that it wasnt an issue with the mods code, and said it wasnt happening on the lord of the rings mod official server. Here is the crash report of another instance where a player got glitched: http://pastebin.com/VCx6MRBu

This is however the first issue Im experiencing with thermos that isnt due to the mods themselves, and I really love thermos so far, Im running two servers with it, just thought I should add that.