CyberdyneCC / Thermos

(NO LONGER DEVELOPED) Minecraft Forge Server Software implementing the Spigot/Bukkit API, formerly known as Cauldron/MCPC
http://cyberdynecc.github.io/Thermos/
GNU General Public License v3.0
258 stars 185 forks source link

Developing mods, changing recipes #613

Closed SergOmarov closed 7 years ago

SergOmarov commented 7 years ago

Server Log: (Use Pastebin or Github Gist) http://pastebin.com/WWJLgysr

FML Log(s): (Use Pastebin or Github Gist) http://pastebin.com/euBMxATb

Explanation of issue: I am working on a mod for minecraft, and I needed to change the recipes of vanilla and other mods. Test on forge - everything works, there is no on thermos.

How to recreate this issue: Source code of part of my mod: http://pastebin.com/cYPL5UwN

Modpack Name: (Only if public)

Mods Installed: BUILDCRAFT FORESTRY INDUSTRIALCRAFT EXPEREMENTAL IRONCHEST NUCLEARCONTROL GRAVISUITE EXTRA UTILITES COMPACTSOLARS APPLIED ENERGISTICS 2 PROJECT:RED BINNIE MODS CARPENTER'S BLOCKS WILD CAVES-3 CHISEL 2 RAILCRAFT ENDER IO THERMALEXPANSION THERMALFOUNDATION

Plugins Installed:World Edit, World Guard

Warmroast Report: (Optional)

Thermos Version: build 57

Forge Version: 1.7.10-1614

Time6628 commented 7 years ago

Use minetweaker.

SergOmarov commented 7 years ago

Prompt users to install it along with my mod?

Time6628 commented 7 years ago

Minetweaker allows you to change recipes using scripts, it has to be installed on both client and server. If you are making a mod, you should change the recipes in your mod.