Question:
I do understand it could be angry with me for trying to that, but is it possible not to crash max entirely?
For now I can check first if there are arguments before fetching its value but here is the thing:
my previous projects running 0.4.9 ran fine, this crash is new to 0.5.4. So, I wonder if there is something that changed for the worst in the mean time and if there is something that can be done about it.
if I understand the report, you are crashing when traversing beyond the bounds of std::vector, so this is not really an issue with min and is expected behavior.
Title says it all.
Question: I do understand it could be angry with me for trying to that, but is it possible not to crash max entirely? For now I can check first if there are arguments before fetching its value but here is the thing: my previous projects running 0.4.9 ran fine, this crash is new to 0.5.4. So, I wonder if there is something that changed for the worst in the mean time and if there is something that can be done about it.
Thank you! O