CyclopsMC / Flopper

A hopper for transferring fluids
MIT License
4 stars 4 forks source link

[World Local] Persistent Fatal Crash #5

Closed AndreLouisIssa closed 5 years ago

AndreLouisIssa commented 5 years ago

Issue type:


Short description:

Something to do with fluiducts and floppers Flopper tileentity crashes the game when world load or first instance of the bug (until mod is removed and forge clears the tiles from said world)

Steps to reproduce the problem:

  1. Flopper into fluiducts
  2. When fluid is flowing break fluiducts
  3. Crash?

I uninstalled the mod to fix it so I can't test if this is reproducible consistently, wouldn't want to risk doing further damage to my world anyway

Expected behaviour:

Game shouldn't have crashed My world should not have become permanently unusable unless the mod was removed :P


Versions:

Log file:

https://paste.dimdev.org/xubuzazuya.mccrash

rubensworks commented 5 years ago

Thanks for reporting, I'll look into it as soon as possible!

rubensworks commented 5 years ago

@MagicGonads It looks some mod may be (incorrectly) modifying the way how in-world fluids are handled, because this crash is impossible in vanilla (world is null, while methods are being called on that world before).

Could you try reproducing your issue without any other mods installed?

AndreLouisIssa commented 5 years ago

Not willing to do that at the moment, sorry. I won't be reinstalling this mod until I start a new world anyway (which will entail a different mod setup most likely)

rubensworks commented 5 years ago

Ok, assuming this is a mod in your pack then.