Closed MatthiasMann closed 1 year ago
Thanks for reporting!
Could you give an example of a (vanilla) recipe in which this occurs?
I was playing ATM7 to the sky mod pack - and I remember corrupting the following recipes: Integrated Dynamic cable - by clicking on one of the sticks as I wanted to replace the tag based one with vanilla sticks, Mekanism atomic alloy - by clicking on the reinforced alloy as I wanted to change the number
I think it also happened with a vanilla recipe - but I'm unsure which one it was. It should work with a chest recipe as that also uses tags: Fill in the chest recipe via JEI (should use tag planks) - then left click on of the planks in the recipe
Issue type:
Short description:
When programming a recipe using the (portable) logic programmer and using JEI's + button to fill in the recipe and afterwards clicking on one of the ingredients does not only remove it from the new recipe you want to program on a variable card but also modifies the registered crafting machine (both crafting table and machines) corrupting the game season and needs a game restart to fix.
Steps to reproduce the problem:
Expected behaviour:
The game wide recipe should not be changed
Versions:
Log file: