when a server restarts integrated networks become corrupted, all integrated tunnels interfaces/importers/exporters cease to work, and integrated terminals will crash the server due to a ticking player. attached is the crash log for the server, networks become un-corrupted after all connectors of every integrated dynamics/addons are pulled up and placed down again
integrated dynamics version: 1.0.3
integrated terminals version: 1.0.1
integrated tunnels version: 1.6.2
crash-2019-02-20_19.37.22-server.txt
(i have no idea how to use github, sorry if i missed any info)
issue type: bug
when a server restarts integrated networks become corrupted, all integrated tunnels interfaces/importers/exporters cease to work, and integrated terminals will crash the server due to a ticking player. attached is the crash log for the server, networks become un-corrupted after all connectors of every integrated dynamics/addons are pulled up and placed down again integrated dynamics version: 1.0.3 integrated terminals version: 1.0.1 integrated tunnels version: 1.6.2 crash-2019-02-20_19.37.22-server.txt (i have no idea how to use github, sorry if i missed any info)