If a block is imported by a world block importer and a filing cabinet has a file with the coresponding item connected to the network by an item interface the game crashes.
Steps to reproduce the problem:
Place a real filing cabinet down with a cobblestone folder and connect to a network via an item interface.
Setup a world block importer on the same network set to always import.
Place a cobblestone infront of the world block importer.
Expected behaviour:
The game not crashing. :P
(After reloading the game, the item is correctly added to the storage. I.e. it did it's job but crashed)
Issue type:
Short description:
If a block is imported by a world block importer and a filing cabinet has a file with the coresponding item connected to the network by an item interface the game crashes.
Steps to reproduce the problem:
Expected behaviour:
The game not crashing. :P (After reloading the game, the item is correctly added to the storage. I.e. it did it's job but crashed)
Versions:
Log file:
https://pastebin.com/A91pXGVU