When setting up a player simulator to simulate right click with right hand and supplying the network with aquamarine from Astral Sorcery, I noticed that the count of aquamarine in the chest attached to supply the network was growing.
Steps to reproduce the problem:
I've attached a screenshot of my setup.
Logic includes searching for Nighttime and a non-full tank.
Logic is set into the Click element of the Player Simulator
Expected behaviour:
I would expect for items to not be duplicated when simulating a right click using a player simulator against an Astral Sorcery Lightwell.
Issue type:
Short description:
When setting up a player simulator to simulate right click with right hand and supplying the network with aquamarine from Astral Sorcery, I noticed that the count of aquamarine in the chest attached to supply the network was growing.
Steps to reproduce the problem:
Expected behaviour:
I would expect for items to not be duplicated when simulating a right click using a player simulator against an Astral Sorcery Lightwell.
Versions:
Log file: