While holding a wrench, parts with a part offset have a 'hologram' of the location they are targeting. This hologram is normally positioned correctly even while the player is moving, however it seems to 'lag' behind when the player crouches (or uncrouches).
A video of a different setup on a different machine, from the discord.
Expected behaviour:
The hologram is positioned correctly at the target location at all times, with no 'delay' before snapping to the correct location when crouching or uncrouching.
Issue type:
Short description:
While holding a wrench, parts with a part offset have a 'hologram' of the location they are targeting. This hologram is normally positioned correctly even while the player is moving, however it seems to 'lag' behind when the player crouches (or uncrouches).
Steps to reproduce the problem:
Videos
https://github.com/CyclopsMC/IntegratedTunnels/assets/15624876/b5d7fb02-dd5c-4e63-8932-3031f92502b0
A video of a different setup on a different machine, from the discord.
Expected behaviour:
The hologram is positioned correctly at the target location at all times, with no 'delay' before snapping to the correct location when crouching or uncrouching.
Versions:
Log file: