CyclopsMC / IntegratedTunnels

Transfer other energy, items and fluids over Integrated Dynamics networks
MIT License
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Part offset in-world display 'lags' when crouching #267

Closed met4000 closed 1 year ago

met4000 commented 1 year ago

Issue type:


Short description:

While holding a wrench, parts with a part offset have a 'hologram' of the location they are targeting. This hologram is normally positioned correctly even while the player is moving, however it seems to 'lag' behind when the player crouches (or uncrouches).

Steps to reproduce the problem:

  1. Set up a part with a part offset
  2. Hold a wrench
  3. Crouch

Videos

https://github.com/CyclopsMC/IntegratedTunnels/assets/15624876/b5d7fb02-dd5c-4e63-8932-3031f92502b0

A video of a different setup on a different machine, from the discord.

Expected behaviour:

The hologram is positioned correctly at the target location at all times, with no 'delay' before snapping to the correct location when crouching or uncrouching.


Versions:

mod version
MC 1.19.4
InTu 1.8.19
InTu Compat 1.8.19
Cyclops Core 1.18.2
Common Capabilities 2.9.0
Forge 45.0.63
InDy 1.16.4
InDy Compat 1.16.4
InCr 1.1.3
InTerm 1.4.8
InTerm Compat 1.4.8
InREST 1.1.10

Log file:

rubensworks commented 1 year ago

Thanks for reporting!