CyclopsMC / IntegratedTunnels

Transfer other energy, items and fluids over Integrated Dynamics networks
MIT License
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Display panel visibility range with shaders #283

Closed jeytee84 closed 9 months ago

jeytee84 commented 10 months ago

Issue type:


Question:

The display panels are only visible from about 3 blocks far with shaders turned on. Wondering if you guys know why this might happen and maybe have any advice on changing particular settings in the shader to make tha panels show properly.

https://imgur.com/a/BxesOaM

Running ATM9 0.2.25 with Complementary Reimagined r5.1.1

rubensworks commented 10 months ago

Someone will answer your question soon. In the meantime, you might be able to get help more quickly on our Discord server.

rubensworks commented 10 months ago

The render distance is set by default to 15 via partOverlayRenderdistance in the config. Perhaps that got changed in your pack?

jeytee84 commented 9 months ago

I'm sorry i couln't repply earlier. The 15 distence by default is still there, when the shaders is turned off, it is visible from 15. Only when the shader is turned on, does it reduce to around 3 blocks.

rubensworks commented 9 months ago

That's weird. Could you report this to the shader's issue tracker? Sounds like an issue on their end.