CyclopsMC / IntegratedTunnels

Transfer other energy, items and fluids over Integrated Dynamics networks
MIT License
20 stars 13 forks source link

Systems not working after login #284

Closed jeytee84 closed 4 months ago

jeytee84 commented 7 months ago

Issue type:


Short description:

Uppon logging in to my singleplayer world all my ID systems need a "manual restart".

There are 3 systems shown on the videos: https://imgur.com/a/ApGkGuG The first one has a machine reader reading and displaying the fill level of a battery and writing a redstone signal if it's bellow a threshold. https://imgur.com/a/qzlOVzu The second and third ones are checking the apropriate create machine inventories if they contain any items and turns their motors off via a redstone signal if they dont.

The problem is, that every time I join the game the ID system does nothing and I have to "restart them" by for example reseating some variable cards or putting an item into one of the read inventories.

Steps to reproduce the problem:

  1. Quit, to title
  2. Rejoin singleplayer world

Versions:

ATM9 0.2.25 IntegratedCrafting-1.20.1-1.1.6.jar IntegratedDynamics-1.20.1-1.20.2.jar IntegratedTerminals-1.20.1-1.4.11.jar IntegratedTunnels-1.20.1-1.8.24.jar

Log file:

rubensworks commented 7 months ago

Thanks for reporting!

rubensworks commented 7 months ago

What error message is shown when you hover over the red cross inside the broken parts?

jeytee84 commented 6 months ago

Yet again sorry for being so late with the response. If I remember correctly it showed an error about a specific variable missing. But I'll do some research on the bug in the next few days when i have some free time.