Open Pyroglyph opened 9 years ago
Make sure you are using the dev
branch. Bricklayer is in development (pre-alpha if even) and may take quite a bit of work to get running as we have done little testing on other systems.
We are currently working on a new website and UI framework which have taken priority over Bricklayer currently, so progress has slowed a bit.
Note that the auth server shows your account as valid, sounds like some event is trying to process a GUID that is incorrect.
In EventManager.cs:231, Guid.Parse(uuid) throws a System.FormatException in mscorlib.dll (Guid should contain 32 digits with 4 dashes (xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)). I'm using v0.2.0.0a with the MonoGame NuGet package added since there was a ton of XNA errors the first time I tried to build it. VS2015 Community, Win10 Pro x64.