Closed YasiWonb closed 1 year ago
Generate from proto file using
Packages/Grpc.Tools.<version>/tools/windows_x64/protoc --grpc_out=<dir> --csharp_out=<dir> --plugin=protoc-gen-grpc=Packages/Grpc.Tools.<version>/tools/windows_x64/grpc_csharp_plugin.exe <proto file>
Hi @RubenGarcia , I was able to download protoc.exe and grpc_csharp_plugin.exe from NuGet package at "https://www.nuget.org/packages/Grpc.Tools/" (not sure this is correct and if I need to put them under Packages folder of Unity project)
However I cannot figure out what should be grpc_out and csharp_out regarding Unity project folders. If I have a classical "Assets/Scripts" structure, can I set "Assets/Scripts" for both grpc_out & csharp_out ?
Many thanks
=== Update === It seems to work with grpc_out and csharp_out set to "Assets/Scripts", but I had to add https://www.nuget.org/packages/Google.Protobuf/ into Assets/Plugins
You can close this issue now if it works.
Thanks to @RubenGarcia
Hello, I have a dummy question.
In "Using gRPC (grpc-dotnet) library" section of README , how can I use compiled GreeterClient class into Unity project ?
var greeter = new GreeterClient(channel);
I suppose GreeterClient class has been compiled following [Microsoft gRPC tutorial] (https://learn.microsoft.com/en-us/aspnet/core/tutorials/grpc/grpc-start?view=aspnetcore-7.0&tabs=visual-studio) , ie in external project.
Or should I generate class from .proto file directky into Unity ?
Many thanks