Cysharp / ZLogger

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
MIT License
1.14k stars 80 forks source link

The Unity logger does not allow to provide a context object #55

Closed HitCache closed 1 year ago

HitCache commented 2 years ago

Issue was closed by a bot for being stale, but it feels pretty important so I'm opening it again as a new issue:

Unity's Debug.Log methods allow the passing of a context GameObject. Whenever such a log message is clicked the appropriate object in the scene hierarchy is highlighted. The current implementation of the Unity logger in ZLogger does provide and API to pass such a context.

From: https://github.com/Cysharp/ZLogger/issues/45#issue-906330973

github-actions[bot] commented 2 years ago

This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days.

HitCache commented 2 years ago

Comment to prevent issue from being closed.

github-actions[bot] commented 1 year ago

This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days.