Closed igor84 closed 1 year ago
This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days.
Thanks for the suggestion.
So we considered that Unity's [HideInCallstack]
attribute, but decided not to support it because of the following:
Instead it opens ZLoggerExtensions file. The only way I know to solve this is to distribute ZString and ZLogger as precompiled DLLs since Unity will then open the first file that is not from DLL.