Closed burnedpopcorn closed 2 months ago
I left a comment in fmod.gml for this:
In the port, SFX audio files are assigned to audiogroup_sfx, music audio files are assigned to audiogroup_default,
and audiogroup_special exists so John pillar's Meatphobia track can be turned up while the music is turned down.
I don't remember why it's done like this, probably for a good reason.
@D-Official I Should've specified
What was the file name for John Pillars Meatophobia track?
mu_dungeondepth, the event is "event:/music/pillarmusic"
Thanks
Also sorry for wasting more of your time But last question
Is that the only track in audiogroup_special?
Yes
You mentioned that there are 3 audio groups that have to be used, but what sounds go to which audio groups? (especially audiogroup_special)