1. Create a Hexblade. Set level to 10. Basic details do not matter.
2. Enable Inherent Bonuses on the Manage - Details page. This grants a blanket
+2 Enhancement bonus to attack and damage at this level.
3. Add a +3 Rod and equip it off-hand
Look at the bonus calculations for the at-will hexblade melee attack. It will
list both the enhancement bonus from the "Inherent Bonus" rules and the
off-hand implement bonus. Arithmetic should verify that in the calculated
total, both values are included. They shouldn't stack.
Probably unrelated, but it no longer seems to be possible to obtain a magic
implement that is non-superior, at least with the part files I'm using.
Original issue reported on code.google.com by kwatf...@gmail.com on 7 Apr 2012 at 2:02
Original issue reported on code.google.com by
kwatf...@gmail.com
on 7 Apr 2012 at 2:02