Closed D00Med closed 2 years ago
thank you for Moving The Conversation :) I have been searching to find a fix for the dungeon problem this may help but I'm not sure because I cant program so I have no idea what it is but the guy in The Forum post seems to be helped so maybe this helps you (logic 2016) https://forum.minetest.net/viewtopic.php?id=4280
@D00Med keep in mind I have no idea whats Possible with minetest but here are my suggestions,
you added the awards mod Maybe you can add More awards aka achievements
Also as I already requested dungions wuld be cool like fairy founten and castles
Another gameplay thing wuld be craftig i think the base inventory should have a 2x2 crafting grid and you can make a crafting table To get 3x3 (like in Minecraft)
Maybe if this is possible quests and vilages (for this to work Villages need to generate with People and you can interact with them and they will give you random Quests)
I also wanted to request 2 new items the hokshot and More boomerngs like wind boomerang which whin you throw it at items it will bring them to you
Also the Creative inventory doesn't have a search function so annoying
@D00Med also i Must Point this out your chest model is amazing! Would it be possible to get a double chest If You put 2 Next To each other like in Minecraft?
@D00Med maybe also pieces of heart can be Found in the world like in terraria ( If You Break it you can get a piece of Heart and You put 4 of them Together you get a heart container if you use that you get one extra heart (that will make People want to Explore)
the only way I can limit it is by hurting the player when they try to heal, which is buggy because of timing. It would be similar to the fairies reviving the player before death: sometimes it works, sometimes it doesn't
No, worldedit for minetest can save schematics.
I was going to suggest that you could make some dungeons with the nodes already in the game, and save them as schematics (//mtschemcreate
@D00Med i Made a Fairy Fountain https://1drv.ms/u/s!Ammw1yWbBi3R4CgC9mvokqhQVg-5
@D00Med the water in the Fairy Fountain should be replaced with Healing water https://1drv.ms/u/s!Ammw1yWbBi3R4CgC9mvokqhQVg-5 Also you need To add healing water XD Is it also possible to make fairies Fly Around in there Somting like a Invisible block that Spawns fairy particles? Or Maybe The Healing water can spawn particles
I've added the new nodes, sorry it took so long: https://github.com/D00Med/LegendofMinetest/tree/update Ok then, it's near enough midday here.
@D00Med my hud concep blue is the toolbar green is stamina red is Health pink is xp (you seem to have a xp mod but i cant see the xp numbers) then to the lift we have purple thats to show howmutsh rupis you have and yellow thats to show howmutsh arrows you have
and the pointing black arrow points to a bug its a mini tool bar or whatever it is
That looks good. The xp is currently shown below the toolbar. I really like the idea of a display for arrows and rupees, it's another thing I wanted to do, but didn't know how at the time. At the moment, I want to finish what I have promised on my other mods before beginning to update this subgame, I hope you don't mind since it is quite a lot. Also, I was adding the facehuggers to scifi mobs yesterday, and there's this strange glitch where I can't change the attach position of them, however the animation lines them up pretty much perfectly with the players face when they attack.
:) I'm beginning to regret using a larger texture for Midna. I'm using a 256x256 texture, so I have to put a lot of detail in, but I can't use a smaller one without the textures bleeding
@D00Med here are the dungion Parts https://1drv.ms/u/s!Ammw1yWbBi3R4Co_7LSXuQhabahv
@D00Med What do you mean by Textures Bleeding ( does it mean pixels get cut off or something?
The textures of differrent faces leak into each other. Nice work on the dungeons.
@D00Med Anny ideas for structures i shuld make? Also what are the maximum Dimensions I can use for the structures?
Do you think you could make something like these entrances? http://3.bp.blogspot.com/-NoBsdE7Fs3c/UW3xwymL5tI/AAAAAAAAFyY/Z0jqc2Xt-8g/s1600/Legend+of+Zelda%252C+The+-+A+Link+to+the+Past+%2528E%2529+%255B%2521%255D_00090.bmp I don't actually know what the limit is, but for now, maybe 30-40 nodes on each side.
@D00Med I will try my best you mean the skull things right
yeah
What do you think of the texture so far? https://s14.postimg.org/z8zmdvdgh/screeny.png I'm thinking of removing the tooth.
@D00Med It's really nice really high quality! Nice job (also sorry that it took so long to answer)
@D00Med By the way The Texture and the model Together really look like professional Made It :)
@D00Med can you move Down the Helmet a Little bit also the face (Not het cube of her face But he moth nose and eye) and the tooth is a bit weird if you want you can remove It
Thanks, and no problem. That's good :D Yep, I will
What username of yours do I use on the license?
@D00Med toby109tt aka tobyplowy (is it possible to put both names or only one If I Can Only get One I Would Say tobyplowy)
@D00Med are the animations for midna working?
ok I'll put both. Wow I've never got this error before: "2016-11-28 09:17:47: ERROR[Main]: Irrlicht: tex_coord_sets or tex_coord_set_size too big: midna.b3d 2016-11-28 09:17:47: ERROR[Main]: Irrlicht: Could not load mesh, file format seems to be unsupported: midna.b3d 2016-11-28 09:17:47: [Main]: >> === FATAL ERROR === 2016-11-28 09:17:47: [Main]: >> Access violation (Exception 0xC0000005) at 0x00007FF7E06949EC"
Yeah the animations are working nicely. It's just that the error is causing the game to crash and close
Actually, the subgame is such a mess I might just remake the whole thing with a new minetest_game.
*from
@D00Med that may be a good idea also the new Minecraft game will Almost release so yeh
Yeah, it's going to be a lot of work O_o
@D00Med I guess it's your decision
@D00Med I'm Willing to do all Models and textures you want
@D00Med also why is my name in the license is that some sort of credit?
It's going to be mostly coding :| Yes, I have this in the licenese: midna.b3d CC-BY-SA 3.0 UNPORTED Created by toby109tt(aka tobyplowy) and D00Med
@D00Med Again It's really your option (Will you re do it?)
Yeah I think I will. Thanks for all your help, it's useful to have feedback and advice. Also I'm going for a bit, be back in about an hour
@D00Med Ok see you later
@D00Med there is a armor mod is it actually possible to make custom models for the headpiece (helmet)
I'm back.
@D00Med wooh!! Lol
yes I think so
@D00Med I wuld love to see Majora's mask as a vannety item
@D00Med how many mods do you still have to update (how long would that take?)
Yeah that'd be awesome! I could do it as a skin overlay. Most of the work would be separating the changes in the default mod. But right now I really should finish the vehicles mod update, lots of pressure
@D00Med take your time there's no need for pressure
Also you can recycle midnas helmet so there player can use it (that wuld be funny)
Haha yeah :'D That'd be neat! I was wondering if there'd be a way to make Midna follow the player and turn into a shadow
@D00Med maybe only make her follow you if you right click her and if you right click her again she stops following you good idea btw
I know a mod that has the Following Mechanic give me a second to find it
we can discuss this here