D00Med / LegendofMinetest

Minetest game based on Legend of Zelda
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[bug] no mobs generation in hell and missing depends for mirror magick item #41

Open mckaygerhard opened 2 years ago

mckaygerhard commented 2 years ago

after the fix for #18 now ther's no mobs generation, the hyruletools mod must have depends on hell and mana ones

D00Med commented 2 years ago

Possibly fixed by updating mobs_redo?

hyruletools mod must have depends on hell and mana ones

Pretty sure it does, for crafting and the energy for tools

mckaygerhard commented 2 years ago

sorry but as i said in #18 i already do that! so must be other thing .. i need to check the history.. with your hell (yeah i only take a look but still not deep to the git history)

D00Med commented 2 years ago

I had a look at the code for a few mods, I can't find any problems :S

D00Med commented 2 years ago

Have you checked your game settings?

mckaygerhard commented 2 years ago

still not yet so deep.. i m trying to understand minetest default game api map generation.. i will check an ancient git comit and check where its the changed code.. after that i will post the feedback here

D00Med commented 2 years ago

Do check your game settings, you might have mobs disabled by accident. It's happened to me before.

mckaygerhard commented 2 years ago

no is not disabled. but i will give a try next weekend more deeply... i upgrades some mobs related mods

D00Med commented 2 years ago

ah ok. Good luck

mckaygerhard commented 2 years ago

ok i can fin any debug for .. cos i not raised the hell yet.. due the check of mana in player on the mirror magic item definition, and second, after some code search i find that the layer is the "hell" generated by hyrule_mapgen and hell mods so there's then two missing depends: mana and hell.. after this i have a idea, defined a big lava fall that covers the area and if player is not enough fast then will be covered XD but will get more slow the minetest engine XD

i 'll added the mods check as optional and then start to test and review the code..