D00Med / farlands

Steampunk/fantasy themed subgame with dinosaurs
29 stars 11 forks source link

small BUGS and problems #101

Closed tobyplowy closed 6 years ago

tobyplowy commented 6 years ago

report your small bugs and problems here

tobyplowy commented 6 years ago

@D00Med items dount burn when they hit lava or fire

tobyplowy commented 6 years ago

fences and cobblestone walls shuld connect to evryting

fences only connect to wood and cobblestone walls only connect to stone (i hate this it ruins my buildings XD)

D00Med commented 6 years ago

"group:fence", "group:wood", "group:tree", "group:wall", "group:stone" You should add "group:cracky", "group:crumbly", "group:snappy", "group:fleshy" Maybe not snappy and fleshy though, since they are used for plants

tobyplowy commented 6 years ago

Jungle wood needs a name maybe Rosewood

Desour commented 6 years ago

MTG's jungle wood is rosewood. The description could be changed.

LoneWolfHT commented 6 years ago

Can't craft willow wood into planks and I can't collect dirty_water_source with a bucket. I tried both Right Click and Left Click on the dirty_water_source with a bucket in hand. I can collect normal water_source though. The poison textures haven't been updated yet. (It shows green bread when you eat a red mushroom)

D00Med commented 6 years ago

@LoneWolfHT Thanks for pointing these out, I'll work on fixing them

LoneWolfHT commented 6 years ago

I don't think any of the new (non-default) trees are able to craft into planks. Are the wild oats supposed to randomly drop oats when mined?

tobyplowy commented 6 years ago

@LoneWolfHT the things you reported should be fixed now

Have any other problems or perhaps a request?

tobyplowy commented 6 years ago

Are the wild oats supposed to randomly drop oats when mined?

I plan that for future content https://github.com/D00Med/farlands/issues/93

LoneWolfHT commented 6 years ago

Ok Maybe add the water HUD (hard to explain lol) to the game? That would make it a bit more rouge-like if that's what you're aiming for. Also: Is there a way to see the crafting recepies for everything? Maybe use jp's craftguide mod in progressive mode? I have no clue how to craft some of these things lol

tobyplowy commented 6 years ago

water HUD

I'm not a fan of that sorry

craftguide

That is planed I'm waiting on @GreenXenith for that

LoneWolfHT commented 6 years ago

You know what I meant by water HUD then? You have to drink every once and a while so you don't die of thirst?

That is planed I'm waiting on @GreenXenith for that Ok cool!

Requests

  1. Could you make snow-balls/blocks smeltable into a water bucket/source?

  2. Add more hostile mobs? Also, here's something I found that you might like the idea of: https://forum.minetest.net/viewtopic.php?f=9&t=17922

LoneWolfHT commented 6 years ago

Are coconuts supposed to be crafted from palm_leaves (coconut)? How do I get them?

D00Med commented 6 years ago

@LoneWolfHT right click the leaves

LoneWolfHT commented 6 years ago

@LoneWolfHT right click the leaves

Oh ok thanks lol

Is it possible to add a sort of dual wield? My idea: add an extra armor slot for 1 torch only. When in the slot you can walk around with a torch in your left hand and another thing in the right. But decrease mining/fighting speed when doing this. That would be a cool addition.

D00Med commented 6 years ago

@LoneWolfHT Dueal wield would be awesome, but I don't think I could do that. That's a really good idea. I still need to improve the torch code though, since it doesn't seem to work with multiple players.

LoneWolfHT commented 6 years ago

Did you do the walk-with-a-torch-in-hand-to-light-the-way code yourself or was it from a mod?

tobyplowy commented 6 years ago

Dueal wield is a cool feature (definitely something I whant) but it's not possible in the current minetest version @wuzzy2 can't do it so no one can hes the god of subgames XD

Also @LoneWolfHT if you're interested in helping with this subgame be sure to do so the more poeple help the better!

LoneWolfHT commented 6 years ago

Also @LoneWolfHT if you're interested in helping with this subgame be sure to do so the more poeple help the better!

Yes I am interested in helping but not much good at anything but ideas :P You know how the HUD works? Would it be possible to but a 2d image of a torch where the left hand would be? Also: Maybe reduce the chances of finding a diamond pick in the mines. I have 3 from one shaft :P Do you have any ideas for an adventure map? I was thinking I could make one and keep it up-to-date with the latest version of this game. IMO I'm good at story ideas also :P

LoneWolfHT commented 6 years ago

Where do I post textures I've made for the game? Here's my texture for the diamond: image

D00Med commented 6 years ago

@LoneWolfHT I coded the wielded torch light myself. A hud image of a torch would work. Posting them here is fine

LoneWolfHT commented 6 years ago

I forgot to ask if I could make an Issue for contributing textures. I think there's a mod out there that does the same thing as your wielded-torch-light mod too. I'll go search up that link. Here's something you might like also: https://forum.minetest.net/viewtopic.php?f=11&t=15721&hilit=torch#p237016

LoneWolfHT commented 6 years ago

Walking-torch-light (most updated version I think) https://forum.minetest.net/viewtopic.php?f=11&t=14359 Edit: Another cool mod https://forum.minetest.net/viewtopic.php?f=11&t=10569

D00Med commented 6 years ago

@LoneWolfHT Your diamond texture doesn't really fit into the game, @tobyplowy do we use it? Anyway, you can make a new issue for textures, that'd be really useful. Yeah I think it might have been Blockmen's torches mod. That looks good too, thanks. Oh ok, that might mean the code is already in the game.

LoneWolfHT commented 6 years ago

What do you want the diamond to look like? I can change np.

LoneWolfHT commented 6 years ago

Could you make both chest types nameable? That would really help sorting things lol. (Like the protected chest in protector_redo)

tobyplowy commented 6 years ago

@LoneWolfHT @D00Med eeeeeh yeh that diamond texture looks a bit too simple also it doesn't fit the style I already made a Diamond Texture but I haven't added it to the subgame yet (I still need to mess with the color and contrast so it fits the game)

tobyplowy commented 6 years ago

@LoneWolfHT also if you talk about art (textures and images) use @tobyplowy so I get notified I am also the lead artist of the project so all art needs to run by me first so I can check the colour balance and details :)

D00Med commented 6 years ago

@tobyplowy Would it be a good idea to show us your progress on making a texture? if you don't mind of course.

tobyplowy commented 6 years ago

@D00Med yes I will do that For the diamond textures

D00Med commented 6 years ago

@tobyplowy Thanks :D

tobyplowy commented 6 years ago

@D00Med If I remember that is! also shuld I record it?

Because I can't really do it with steps because I just go all over the place there's no way to make easy staps So i will have to record it but that will be hard because I don't have capable computer at the moment but hopefully next week I will (I will buy a new PC a good one if I have Enough money otherwise I will have to keep saving) and otherwise I will just have to test some things (like low resolution recording like I did for the merchant vid but that may look bad and unuseble)

D00Med commented 6 years ago

@tobyplowy Yeah that might be better.

D00Med commented 6 years ago

@tobyplowy good luck getting a new PC

LoneWolfHT commented 6 years ago

My full-health tamed chicken is missing from a 3 node high double thick wall of pine fence.

tobyplowy commented 6 years ago

@LoneWolfHT that seems like a problem I will tell it to d00med :)

D00Med commented 6 years ago

@LoneWolfHT There's not much that can be done about that unfortunately. I could try making the collision box a little bigger

tobyplowy commented 6 years ago

@D00Med I think it's because it despawned

D00Med commented 6 years ago

@tobyplowy I think tamed animals don't despawn

LoneWolfHT commented 6 years ago

I just realized the bug:Me -_- I did a clear objects quick while in my house and I think it cleared the chicken too. Might want to enlarge the collision box anyway though. I've found him in between the holes in a fence that you get when making a double thick wall. Sorry for that false alarm.

LoneWolfHT commented 6 years ago

@D00Med @tobyplowy I found a weird bug: Fish can swim on land. I forgot to take a screenshot sadly. If you want I could reproduce it and take a picture.

D00Med commented 6 years ago

@LoneWolfHT Ok, that might be a bit hard to fix, but I'll try

LoneWolfHT commented 6 years ago

Make them despawn if They aren't in water maybe?

D00Med commented 6 years ago

@LoneWolfHT I'm just going to try reducing their stepheight for now, and see what happebs

lefty-studios commented 6 years ago

Bamboo crafts unknown Item

tobyplowy commented 6 years ago

@lefty-studios it's fixed thanks for reporting

LoneWolfHT commented 6 years ago

You should make players lose air when in kelp or other sea-plants. That would solve the air problem. Also: You don't have any inventory textures for Pink Coral.

D00Med commented 6 years ago

@LoneWolfHT I'm thinking of removing them until the visible air bubble thing can be fixed.