D00Med / farlands

Steampunk/fantasy themed subgame with dinosaurs
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Building placements #183

Open tacotexmex opened 6 years ago

tacotexmex commented 6 years ago

There's several issues with the current mechanism for placing buildings and other large structures. Apart from #137 FL lacks a good mechanism for finding good flat spots for buildings to be placed at, resulting in floating platform with very little contact with the ground.

I think bell07's schemlib solves #137, https://github.com/D00Med/farlands/issues/162#issuecomment-346416465 and that it also provides a fairly robust ground survey mechanism. It's worth investigating for FL. Check out schemlib_mg for a working example of placing large buildings.

D00Med commented 6 years ago

Thankyou for this, I'll have a look at these.