D00Med / scifi_nodes

Minetest mod that adds scifi themed nodes
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add crafting recipe for teleporter pad #60

Closed ncorder closed 2 years ago

ncorder commented 2 years ago

Description: add crafting recipe for teleporter pad

BuckarooBanzay commented 2 years ago

Nice work :+1:

But: afaik the teleport pads only work very rudimentary (only 2 connect to each other) and this only in a singleplayer session (without disconnects) I imagine that they are pretty useless and buggy in multiplayer...

Would it be an option to add a setting for the recipe or do you have other ideas?

ncorder commented 2 years ago

Nice work +1

But: afaik the teleport pads only work very rudimentary (only 2 connect to each other) and this only in a singleplayer session (without disconnects) I imagine that they are pretty useless and buggy in multiplayer...

As far as I am aware, the Blocky Survival Server does have the teleporters functioning with the Scifi_Node mod. However, they do not have a recipe for them either, so it might be they have them loaded or something else.

Would it be an option to add a setting for the recipe or do you have other ideas?

I am a bit new to Minetest programming, but I thought this would be a good PR to try and get into the platform and how they function. I know on some servers they have different recipes or kind of overrode the usual crafting recipe, but I understand that.

Is there a different folder or config file I should be looking at to make it an optional setup.

ncorder commented 2 years ago

My understanding is that the teleporters have a limit of 2 per server right now I believe as well. That might be something I could look into fixing to 2 per player or another setup.


I didn't notice this until I posted the PR and it was brought to my attention. Was that the issue you were trying to point out to me?

BuckarooBanzay commented 2 years ago

I took the liberty and added your commit in a new PR here #61 It also includes a setting to enable the recipe: https://github.com/D00Med/scifi_nodes/pull/61/commits/e0e3a306fb8835f639bfc4791b57abff49a1402c

My understanding is that the teleporters have a limit of 2 per server right now I believe as well. That might be something I could look into fixing to 2 per player or another setup.

Judging from the code and the crashes i've seen i don't think they are usable outside of a singeplayer environment (yet) :confounded: Feel free to provide a fix if you want :wink:

Let me know if that works for you

ncorder commented 2 years ago

I took the liberty and added your commit in a new PR here #61 It also includes a setting to enable the recipe: e0e3a30

My understanding is that the teleporters have a limit of 2 per server right now I believe as well. That might be something I could look into fixing to 2 per player or another setup.

Judging from the code and the crashes i've seen i don't think they are usable outside of a singeplayer environment (yet) confounded Feel free to provide a fix if you want wink

Let me know if that works for you

That's awesome and works great, thanks you so much for reviewing my PR.