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D2R-Reimagined
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d2r-reimagined-mod
The source code for the Diablo II Mod Reimagined. Found on nexus mods here: https://www.nexusmods.com/diablo2resurrected/mods/34
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1.16.0
#24
Closed
CollinHerber
closed
1 month ago
CollinHerber
commented
1 month ago
New Features
Change 462 death animations in total to new bloody gore deaths (Credit:
https://www.nexusmods.com/diablo2resurrected/mods/305
)
Over 200 new sounds have been added/modified for a more immersive experience (Credit:
https://www.nexusmods.com/diablo2resurrected/mods/423
)
Removes collision to necro and druid summons - Allowing easier navigation of maps like Maggot Lair
Adds tooltip to Skeleton Mages for the damage they will deal per type
Controller UI completely redone. No longer takes entire screen. Thanks go to @ND-State
General Maintenance / Fixes
Add all of the terrorzone drops for all the superuniques that have special terrorzone drops
Fixes a lot of issues around controller support such as allocating attributes and skills
Adds missing strings and entries around "suicidedemon9" through "suicidedemon11"
MonStat Fixes from Patch 2.4 - 2.7
Updates SandLeaper Leap Skill to MonLeap
Updates Duriel Holy Freeze to MonHolyFreeze
Fix Roguehire inventory (null -> 1)
Updates to bloodgolem A1/A2 Min/Max Settings
Fix act2hire inventory (null -> 1)
Update act2hire Name Str (Merc -> DesertMerc)
Fix act3hire inventory (null -> 1)
Adds act3hire shieldblockoverride (null -> 2)
New Features
General Maintenance / Fixes
MonStat Fixes from Patch 2.4 - 2.7