D2R-Reimagined / d2r-reimagined-mod

The source code for the Diablo II Mod Reimagined. Found on nexus mods here: https://www.nexusmods.com/diablo2resurrected/mods/34
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Rune Stack Changes #326

Open Vingelis opened 2 days ago

Vingelis commented 2 days ago

1) Create Rune Stack: Cube a single rune to convert it to a stack with quantity of 1.

2) Stack Runes: Cube a single rune and a rune stack of the same type to combine them. Rune stack quantity increases by 1.

3) Unstack Runes: Cube a rune stack to create a single, useable rune of the same type. Rune stack quantity decreases by 1.

4) Upgrade Runes: Cube a rune stack (quantity of 2 or more) and a TP Tome to create a single, useable rune from the next tier up. Rune Stack quantity decreases by 2. Can still cube two single runes of the same type to create a rune from the next tier up.

5) Downgrade Runes: Cube a single rune, or a rune stack, with an ID Tome to create a single, useable rune from the previous tier. Rune Stack quantity decreases by 1.

Delegus commented 2 days ago

Testing breaks any stack with "useitem" as a return and causes the magic property "item-qty" to stack in either + or - until you S&E and rejoin the game; Further testing so far I haven't found a fix as I don't know of a way to read/modify quantities with the cube aside from the misc stack options at the bottom of cubemain.txt; As is, this isn't workable.