D2R-Reimagined / d2r-reimagined-mod

The source code for the Diablo II Mod Reimagined. Found on nexus mods here: https://www.nexusmods.com/diablo2resurrected/mods/34
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Chipped Skull x 3 cubes into a stacked Chipped Amethyst #9

Closed topknot-tbl closed 1 year ago

topknot-tbl commented 1 year ago

Brand new installation of D2R, brand new installation of the mod.

Checked cubemain.txt and the relevant lines are below. Amethyst is g*v (gem, level, violet? I guess?), so gcv is a chipped amethyst, gpv is perfect... etc. Skull seems to be skc (chipped), skf (flawed), sku for normal I think. Not sure of all the codes, but definitely looks like at least normal, flawed, and chipped skills will turn into their respective amethyst stacks. Flawless and perfect I'm unsure but they don't match amethyst.

{Amethyst} 3 Perfect Amethyst -> 3x Stacked Perfect Amethyst 1 0 3 "gpv,qty=3" "1pv,qty=3" 0 1 Stacked Perfect Amethyst -> 1 Unstacked Perfect Amethyst 1 0 18 70 1 1 1pv gpv 0 3 Flawless Amethyst -> 3x Stacked Flawless Amethyst 1 0 3 "gzv,qty=3" "1zv,qty=3" 0 1 Stacked Flawless Amethyst -> 1 Unstacked Flawless Amethyst 1 0 18 70 1 1 1zv gzv 0 3 Amethyst -> 3x Stacked Amethyst 1 0 3 "gsv,qty=3" "1sv,qty=3" 0 1 Stacked Amethyst -> 1 Unstacked Amethyst 1 0 18 70 1 1 1sv gsv 0 3 Flawed Amethyst -> 3x Stacked Flawed Amethyst 1 0 3 "gfv,qty=3" "1fv,qty=3" 0 1 Stacked Flawed Amethyst -> 1 Unstacked Flawed Amethyst 1 0 18 70 1 1 1fv gfv 0 3 Chipped Amethyst -> 3x Stacked Chipped Amethyst 1 0 3 "gcv,qty=3" "1cv,qty=3" 0 1 Stacked Chipped Amethyst -> 1 Unstacked Chipped Amethyst 1 0 18 70 1 1 1cv gcv 0

{skull} 3 Perfect Skull -> 3x Stacked Perfect Skull 1 0 3 "skz,qty=3" "1kz,qty=3" 0 1 Stacked Perfect Skull -> 1 Unstacked Perfect Skull 1 0 18 70 1 1 1kz skz 0 3 Flawless Skull -> 3x Stacked Flawless Skull 1 0 3 "skl,qty=3" "1zl,qty=3" 0 1 Stacked Flawless Skull -> 1 Unstacked Flawless Skull 1 0 18 70 1 1 1kl skl 0 3 Skull-> 3x Stacked Skull 1 0 3 "sku,qty=3" "1sv,qty=3" 0 1 Stacked Skull -> 1 Unstacked Skull 1 0 18 70 1 1 1ku sku 0 3 Flawed Skull -> 3x Stacked Flawed Skull 1 0 3 "skf,qty=3" "1fv,qty=3" 0 1 Stacked Flawed Skull -> 1 Unstacked Flawed Skull 1 0 18 70 1 1 1kf skf 0 3 Chipped Skull -> 3x Stacked Chipped Skull 1 0 3 "skc,qty=3" "1cv,qty=3" 0 1 Stacked Chipped Skull-> 1 Unstacked Chipped Skull 1 0 18 70 1 1 1kc skc 0