The current food preferences and diversity bonus that grant XP could be extended to offer food specific buff/debuff.
These recipes would have no food preference impact - and could also have no SP value, but would provide specific value to the player for a defined duration.
For example, a complex recipe for Birthday Cake, can be consumed once every X days, that would give the player a 24h movement speed increase.
Advanced Cooking could have a Job specific bonus either increasing the effect or its duration.
Additional recipes with increasing benefits and/or funny effects could be added to all cooking levels.
I understand this could be interpreted as an unrealistic game feature - lets call it the placebo effect, the sugar boost effect, or homeopathy...
The current food preferences and diversity bonus that grant XP could be extended to offer food specific buff/debuff.
These recipes would have no food preference impact - and could also have no SP value, but would provide specific value to the player for a defined duration.
For example, a complex recipe for Birthday Cake, can be consumed once every X days, that would give the player a 24h movement speed increase.
Advanced Cooking could have a Job specific bonus either increasing the effect or its duration.
Additional recipes with increasing benefits and/or funny effects could be added to all cooking levels.
I understand this could be interpreted as an unrealistic game feature - lets call it the placebo effect, the sugar boost effect, or homeopathy...