Open D4ngerKitty opened 1 year ago
ok!
I literally checked github right after stream in case you'd post something like this
https://makecode.com/_TC3b5rFKiYat The code I have right now
You'll have to look through the custom ts file to see everything
ok, maybe you could make it a github repo so we can push/pull/merge changes
Okay
thx
Got to go now see you prophy going to work on this game more tomorrow
me too lol
Adding story function so we can put in text for the story and not have to got into java script
https://lucasmayhew.github.io/the-sharpshooter-Chapter-2/ updated with a way to add story
I made a PR making the wall slide pixel perfect, although you may want it to be like 1 pixel overlapping the wall, idk. Also, if you have ideas for mechanics in chapter 2, I'd like to hear them as I don't want to spend time on something you may not like.
An idea I had was a powerup that makes BIG projectiles, that can pierce through multiple enemies, have a tiny bit of extra damage, and have a bigger hitbox, but a slightly slower travel speed and fire rate.
Also, I may change the code so it has less "if" statements that have like 20 "else if" statements to calling arrays so the code is cleaner.
Big projectiles would be cool and the code was clean before I switched it to JavaScript so if you can clean it up I would like it The mean idea of Chapter two is your looking for a cure for all the mushroom zombies to cure the currant guys
Updated the menus so we can start adding levels
Oops I got super addicted to Poly Bridge 2 (along with other things that go on around Christmas taking up my time) so I havn't been able to work on this a while, but I should add some more stuff soon!
I made a new pull request which shortens the code for making a new projectile, while fixing the bug for the spread shot not firing correctly to the top-left and bottom-right.
Okay will merge
well, with another mini game jam done, I think I'll start work again on bug fixes and optimizations, and maybe add some more mechanics after that's done!
but not today, I mean in the next few days (if I can)
Been adding some more levels and story
Have one level done and level two halfway done
ZOOM BE WERD
NICE! I havn't been working on this lately, but I'll try to do more.
(not related to this game) Check out kiwiphoenix364/pxt-double-res extension on a random TEST project
I started on adding a mission mode, a PR has been sent. This game will probably be the ULTIMATE speedrunning game lol...
Another PR. Win requirements done, second mission, but the menu it returns you to is invisible for some reason...
Also plz respond if u still read this
cool idea this will be fun, I will probably work on the levels for chapter 2 and get that part of the game done have some cool ideas for bosses after seeing ultakill (Ps I forgot to send this massage so sorry if it felt like a wasn't reading your post)
Thanks! Just making sure! Chapter 2 is already looking really good! Can't wait to see more bosses! I might try designing some normal levels soon, would be helpful if you outlined a plan for the story in a comment (Edit: *a comment in the code)!
@kiwiphoenix364 you said that you wanted to Collab for chapter 2 we can talk about that here