Open Mohjang opened 1 year ago
I'm having this issue too.
Failed to find any textures at Things/Pawns/Humanlikes/Android/Head/ while constructing Multi(initPath=Things/Pawns/Humanlikes/Android/Head/, color=RGBA(0.941, 0.941, 0.941, 1.000), colorTwo=RGBA(0.000, 0.000, 0.000, 0.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch7 (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnInternal_Patch6 (Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
Verse.PawnRenderer:RenderCache (Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PawnCacheRenderer:OnPostRender ()
(wrapper dynamic-method) RimWorld.PawnCacheRenderer:RimWorld.PawnCacheRenderer.RenderPawn_Patch2 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PortraitsCache/PortraitParams:RenderPortrait (Verse.Pawn,UnityEngine.RenderTexture)
RimWorld.PortraitsCache:Get (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool,System.Nullable`1<Verse.PawnHealthState>)
TacticalGroups.TacticalGroups_ColonistBarColonistDrawer:DrawColonist (UnityEngine.Rect,Verse.Pawn,Verse.Map,bool,bool)
TacticalGroups.TacticalColonistBar:ColonistBarOnGUI ()
TacticalGroups.HarmonyPatches:ColonistBarOnGUI ()
(wrapper dynamic-method) RimWorld.ColonistBar:RimWorld.ColonistBar.ColonistBarOnGUI_Patch1 (RimWorld.ColonistBar)
(wrapper dynamic-method) RimWorld.MapInterface:RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs_Patch1 (RimWorld.MapInterface)
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)
Droid`s Textures are totally transparent. Just active mod manager and humanoid alien races.