Open rscs opened 4 years ago
Isn't join flooding is already dealt with +j? N is already dealt with NO_NICK_CHANGE xflag C is already dealt with NO_CTCP xflag
In anyway, it sounds too complicate to add a single mode with 9999 settings, better just split them into different xflag features if we really want to add all of them.
Kobi.
It's more sophisticated than that. NO_NICK_CHANGE blocks ALL nick changes; NO_CTCP blocks ALL CTCP. This feature only blocks those things if there's an active flood and then automatically removes the restriction.
This gives users some more flexibility. Unsure how unreal implements this but might be worth identifying a way of adding something similar to bahamut.
One or more flood control XFLAGs that could automatically turn on other XFLAGs under certain conditions could work if we wanted this feature.
From user kisser in #bahamut
Implement +f mode from unrealircd to help with channel join/part/nick change/text floods.
https://pastebin.com/Fw4RFeCk