Replaces #23, targeting the TrackManager branch instead of master, to get into the next major update, not a minor one.
Currently forgetting an engine that is still on the track (for example on a siding) will cause it to get a "backwards e-stop", potentially changing it's direction.
With this PR, the CS should send the e-stop packets with the correct direction.
DCC::forgetLoco calls the setThrottle function twice - I'm not sure why, but assumed it's to ensure that the loco actually gets the packet, since it's not gonna get any reminders. DCC::forgetAllLocos doesn't send it twice. Should I adjust one of them?
Replaces #23, targeting the TrackManager branch instead of master, to get into the next major update, not a minor one.
Currently forgetting an engine that is still on the track (for example on a siding) will cause it to get a "backwards e-stop", potentially changing it's direction. With this PR, the CS should send the e-stop packets with the correct direction.
DCC::forgetLoco
calls the setThrottle function twice - I'm not sure why, but assumed it's to ensure that the loco actually gets the packet, since it's not gonna get any reminders.DCC::forgetAllLocos
doesn't send it twice. Should I adjust one of them?