Entities currently using an alternate palette revert to default palette when killed.
Debugging
Reproduce
Play with dev build. Attack and defeat an enemy that uses any palette other than default, and does not have a komap defined. Entity reverts to its default palette on defeat.
Expected behavior
Entities should maintain default palette unless a komap is defined.
Description
Entities currently using an alternate palette revert to default palette when killed.
Debugging
Reproduce
Play with dev build. Attack and defeat an enemy that uses any palette other than default, and does not have a komap defined. Entity reverts to its default palette on defeat.
Expected behavior
Entities should maintain default palette unless a komap is defined.
Screenshots
NA
Version