As the canvas API is written into the browser it is (for all major browsers at least) more efficient than any interpreted JS. This means that pixel-by-pixel actions (especially in for loops) should not be necessary anywhere. Increased Canvas API usage should increase performance.
As the canvas API is written into the browser it is (for all major browsers at least) more efficient than any interpreted JS. This means that pixel-by-pixel actions (especially in for loops) should not be necessary anywhere. Increased Canvas API usage should increase performance.