Closed bluuue closed 11 years ago
Do you experience same problems when opening the map in teeworlds.exe mapeditor?
no when i try to load the map with the normal mapeditor the program gets closed completely because im using a tele layer and speedup
btw its the newest 1.12a version which i used. I tried it with the oldest 1.12a now, but i have the same problem. my computer: i7 920, 6gb ram, win xp
you should post your map to some file uploading service, somebody will check it out then
here the map. i hope that it worked
i just checked the map and it works fine on 0.96a total zoom out no problems (ofcourse the game gets less fps but still works) and total zoom in also fine
wont test on 1.12 couse i dont like that version =P and its entities :P
yeah it works fine on 0.96a, thanks a lot
Whats the problem with that :/
Hi,
I wanted to signals this editor problem. I actually can't map with the latest windows build because the editors make some weird stuffs that happens randomly :
An example of map that makes the editor bugs can be downloaded here : http://dl.free.fr/k7CEJqY84
I tested some DDrace builds from DDrace.info and i conclued that those problems probably appears with the version 1.12a. Unfortunatly i could not try on linux for now, but i'll try to test it too.
I have thoses problems on those builds:
Date : 03-24-2012 08:20:54
Version : 1.12a
Hash : 9ed9dbb9
OS : Windows 7
Date : 03-20-2012 13:25:26
Version : 1.12a
Hash : b560e313
OS : Windows 7
Date : 02-07-2012 12:51:55
Version : 1.12a
Hash : 7bd9a687
OS : Windows 7
But not on this build:
Date : 11-16-2011 13:24:35
Version : 1.096a
Hash : 1837c76a
OS : Windows 7
I hope those informations will help you to fix those problems :)
If i could reproduce it. Mapped for a good hr or two using everything I see in the editor just to make it reproduce it. No success. Tried it with your maps too it just wouldn't reproduce it. Damn comment and close button...
Hi,
I'm happy to see that this issue is still opened ;D i made a little video where i present a rapid way to make the editor bug : http://dl.free.fr/tKBn8lXvg
Steps are :
Video made on this build :
Date : 03-24-2012 08:20:54
Version : 1.12a
Hash : 9ed9dbb9
OS : Windows 7
Information about my system :
Motherboard : ASUS P5Q3 Deluxe (Chipset P45)
CPU : Intel(R) Core(TM)2 Duo CPU E8500 (3.16 GHz)
Memory : 6GB DDR3
GraphicCard : ATI Radeon 4870 (GPU RV770)
OS : Windows Seven Professional SP1 (64bits)
I finally succed to test on Linux and the result is exactly the same !
OS : Ubuntu 12.04.1 desktop i386
VM : VirtualBox v4.2.0 r80737
Tested builds :
Date : 03-24-2012 08:20:54
Version : 1.14a
Hash : 9ed9dbb9
Date :04-25-2012 14:13:02
Version : 1.12a
Hash : 5c2d829
EDIT : I noticed that the graphical bugs doesn't appears if the game group is hide. But the mouse problem is still there (especially scrolling)
The scrolling/mouse problem should be fixed already 8372849cbafb02a58fcf8aa7c706cad5c5f16731
That's great XXLTomate, I didn't see this !
The GUI problem doesn't appear neither in Vanilla Client. But it doesn't allow to make DDrace features.
I try to search what triggers those problems and it looks to be the graphical numbers : tiles info, tele numbers, switch number/delay or speedup strenght. Apparently it doesn't come from the map because it also bugs with ctf5 when tiles info is ON.
Hope it will help you guys.
This is indeed a problem with the threaded graphic engine: U can avoid this by batching stuff and reduce the number of drawcalls. I did a pull request to the main repo for the Show Info stuff, which reduces the number of drawcalls quite much. It doesnt fix the actual 'problem'. (But atm with good batching the gui problem shouldnt appear in 99% of cases (: )
hello, At the moment i make a map with the DDRace.exe mapeditor (1.12a) It is very big (500x500 Tiles). Today I added a Tileset to my map and then i made some Teleports. After that i had the problem that the gui of the mapeditor didnt react anymore, especially when i zoom out. Is there still a fix for that or could you make one? I can send you the map if you want to test it. I also sent the map to a friend of me and told him to load the map in his ddrace mapeditor and he reported me that he hasnt such huge problems, but the map only lags if he zoomes out completely. But he said that the gui doesnt stop reacting on his computer.
And another problem which i have is that when i use the shift key to make more then one tile in the map, very often it happens that the tiles doesnt appear on the places where i selected them.
mfg ßlµe