Closed Tsin closed 11 years ago
found the blame
gfx_threaded 1
if you change to 0 and restart the client it works good
so i if old system with gfx_threaded 0 worked fine for everyone then maybe we should stick with it for now as a default
Won't fix(Oy style :D). submit to teeworlds repo.
omg you noobzor i hate you zor so much zor i dont talk about fixing it :P im talking about making it
gfx_threaded 0 as a default so then nobody will complain on new ddrace client (in 0.6.1 stable there is no gfx_threaded 1 so nobody complains about this kind of problems and nobody have normal access to 0.7 trunk to know about this "problem")
Agreed that i am a noobzor but still won't fix :p
just joking ok will do later (at work now)
tried it on my pc, cant find much differences :/ gfx_threaded 1: lags with 3 clients gfx_threaded 0 / 0.6.1 client: lags with 3-4 clients
so what i observed
on windows stable 0.6.1 client 1 client about 300 fps smooth 2 clients both about 130 fps smooth
on windows new 1.15a client gfx_threaded 0 works the same like above only maybe 5 fps less gfx_threaded 1 1 client works nice but about 280 fps 2 clients game lags like hell pings jump to 130
now linux stable 0.6.1 client 1 client about 310 fps smooth 2 clients both about 140 fps smooth aka the same like on windows but kind of feel smoother
on linux new 1.15a client gfx_threaded 0 1 client smooth 290 fps 2 clients smooth 130 fps gfx_threaded 1 1 client 280 fps sometimes lags but very very little 2 clients 115 fps game lags ping stays normal and dont rly reacts that much strange like on windows
so final conclusion old client on linux works better like on windows new client on linux with gfx_threaded 0 or 1 works worse like on windows but dont have that huge ping jumping
later when i will have more time i will make a new issue on tw repo about all of this
but still we have 2 choices
next reason why we cant use gfx_threaded 1 http://www.youtube.com/watch?v=pAq4fh5RKsk&feature
Because a video is private ?
Yes @Learath2 because of threading the video becomes unsafe fro threading, Google Thread Safety!
it's a joke :D
You no say ? :smile:
is this a chatroom? ^^
omg what an idiot came to me gave me video i asked him to make gfx_threaded 0 he said that now it works fine and he removed the video gone off from skype
@Tsin meh. @heinrich5991 why not we can use it as one ^^
chatting in comments is so AWESOME
btw animation in 1.15a acts strange when you stand on start line :D
EWWWWW that vid looks sick
@Tsin it should be fine with this, commit closed it if you want you can open it again ^^
so
if i open on my pc 2 clients (1.096a) everything works fine ping is normal (my pc isnt rly that bad so it can handle even 8 clients without any problems - games are in windowed mode both 1920x1080 high details)
game works fine smooth no problems at all
if i open 1 client (1.15a) and 1 client (1.096a) ping jumps a little bit fps gets a little lower but i can somehow play but it lags a lot ping jumps from 20 to 70
but if i open 2 clients 1.15a game lags like hell ping jumps to 200 or even more pc barely handels them
all this was tested on ddracemax and on my lan server (map dm1) with the same resault
please someone try to confirm it i dont know if its ddrace client or tw bug