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DEVlimited
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VirtualDeepDeuce
Virtual Deep Deuce is a VR experience commissioned by the Metropolitan Library System of Oklahoma County
https://www.devlimited.org
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Style Guide
#33
Open
bobbyreed
opened
9 months ago
bobbyreed
commented
9 months ago
Logo Usage
Primary Logo: Description of the primary logo, usage guidelines, and variations.
Secondary Logo: Description and usage guidelines for any secondary logos or icons.
Color Palette
Primary Colors: List primary colors with HEX, RGB, and CMYK codes.
Secondary Colors: List secondary colors with HEX, RGB, and CMYK codes.
Tertiary Colors: Additional colors for accents, with corresponding codes.
Typography
Primary Typeface: Font family used for headings and bold statements.
Secondary Typeface: Font family used for body text and descriptions.
Special Typography: Any unique typographic styles for buttons, captions, or specific UI elements.
UI Design
Layout and Grids
Structure: Define the grid system for different screens and resolutions.
Spacing: Guidelines for margins, padding, and spacing between elements.
Navigation
Menus: Style and layout of menus, including main and context-specific menus.
Buttons: Design specifications for buttons, including color, size, hover, and click states.
Icons: Usage of icons within the UI, including style, size, and spacing guidelines.
Interactive Elements
Controls: Design of VR game controls, including hand gestures and controller inputs.
Feedback: Visual and auditory feedback mechanisms for player actions.
Screens
Home Screen: Layout and design elements for the game's home screen.
Gameplay Interface: Guidelines for in-game UI elements like score, timer, and player status.
Settings & Options: Design of settings menus, including audio, controls, and graphics options.
In-Game Visuals
Characters and Objects
Style: Artistic direction for characters, coins, and interactive objects.
Textures: Guidelines for texture creation and application.
Environments
Themes: Description of environment themes and variations.
Lighting: Guidelines for lighting setups and effects to ensure consistency.
Marketing Materials
Promotional Graphics
Templates for promotional graphics, including social media posts, banners, and ads.
Merchandise
Guidelines for applying branding on merchandise, such as t-shirts, caps, and posters.
Appendices
Asset Repository
Location and access details for digital assets, including logos, icons, and templates.
Version Control
Process for updating and maintaining the style guide.
Logo Usage
Color Palette
Typography
UI Design
Layout and Grids
Navigation
Interactive Elements
Screens
In-Game Visuals
Characters and Objects
Environments
Marketing Materials
Promotional Graphics
Merchandise
Appendices
Asset Repository
Version Control